<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
  <Import Project="..\..\..\..\MonoDevelop.props" />
  <Import Project="$(ReferencesGtk)" />
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProjectGuid>{7926DB5B-96A7-47A7-9870-DB42FA5C3548}</ProjectGuid>
    <TargetFrameworkVersion>$(MDFrameworkVersion)</TargetFrameworkVersion>
    <OutputPath>..\..\..\..\build\AddIns\MonoDevelop.GtkCore</OutputPath>
    <AllowUnsafeBlocks>True</AllowUnsafeBlocks>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " />
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " />
  <ItemGroup>
    <Reference Include="System" />
    <Reference Include="System.Runtime.Remoting" />
    <Reference Include="System.Xml" />
    <Reference Include="System.Core" />
    <PackageReference Include="Mono.Cecil" Version="0.10.1" />
    <SuppressCopyLocal Include="Mono.Cecil.Mdb.dll" />
    <SuppressCopyLocal Include="Mono.Cecil.Pdb.dll" />
    <SuppressCopyLocal Include="Mono.Cecil.Rocks.dll" />
    <SuppressCopyLocal Include="Mono.Cecil.dll" />
  </ItemGroup>
  <ItemGroup>
    <ProjectReference Include="..\libstetic\libstetic.csproj">
      <Project>{F870E2E7-FA64-4B2F-968A-90B36AB7AAA9}</Project>
      <Name>libstetic</Name>
      <Private>False</Private>
    </ProjectReference>
  </ItemGroup>
  <ItemGroup>
    <Compile Include="ActionComponent.cs" />
    <Compile Include="ActionGroupComponent.cs" />
    <Compile Include="ActionGroupDesigner.cs" />
    <Compile Include="ActionGroupDesignerBackend.cs" />
    <Compile Include="ActionGroupEditSession.cs" />
    <Compile Include="ActionGroupToolbar.cs" />
    <Compile Include="Application.cs" />
    <Compile Include="ApplicationBackend.cs" />
    <Compile Include="ApplicationBackendController.cs" />
    <Compile Include="AssemblyResolver.cs" />
    <Compile Include="AssemblyWidgetLibrary.cs" />
    <Compile Include="CecilClassDescriptor.cs" />
    <Compile Include="CecilPropertyDescriptor.cs" />
    <Compile Include="CecilSignalDescriptor.cs" />
    <Compile Include="CecilWidgetLibrary.cs" />
    <Compile Include="CodeGenerationResult.cs" />
    <Compile Include="CodeGenerator.cs" />
    <Compile Include="CodeGeneratorInternalClass.cs" />
    <Compile Include="CodeGeneratorPartialClass.cs" />
    <Compile Include="Component.cs" />
    <Compile Include="ComponentEventHandler.cs" />
    <Compile Include="ComponentSignalEventHandler.cs" />
    <Compile Include="ComponentType.cs" />
    <Compile Include="ContainerUndoRedoManager.cs" />
    <Compile Include="ContextMenu.cs" />
    <Compile Include="Designer.cs" />
    <Compile Include="Glade.cs" />
    <Compile Include="Grid.cs" />
    <Compile Include="GuiDispatchServerSink.cs" />
    <Compile Include="GuiDispatchServerSinkProvider.cs" />
    <Compile Include="LibraryCache.cs" />
    <Compile Include="Palette.cs" />
    <Compile Include="PaletteBackend.cs" />
    <Compile Include="PluggableWidget.cs" />
    <Compile Include="Project.cs" />
    <Compile Include="ProjectBackend.cs" />
    <Compile Include="ProjectViewBackend.cs" />
    <Compile Include="PropertyEditor.cs" />
    <Compile Include="PropertyGrid.cs" />
    <Compile Include="PropertyTree.cs" />
    <Compile Include="Shadow.cs" />
    <Compile Include="SignalsEditor.cs" />
    <Compile Include="SignalsEditorBackend.cs" />
    <Compile Include="UndoQueue.cs" />
    <Compile Include="UserInterface.cs" />
    <Compile Include="WidgetActionBar.cs" />
    <Compile Include="WidgetComponent.cs" />
    <Compile Include="WidgetDesigner.cs" />
    <Compile Include="WidgetDesignerBackend.cs" />
    <Compile Include="WidgetEditSession.cs" />
    <Compile Include="WidgetFactory.cs" />
    <Compile Include="WidgetInfoEventHandler.cs" />
    <Compile Include="WidgetPropertyTree.cs" />
    <Compile Include="WidgetPropertyTreeBackend.cs" />
    <Compile Include="WidgetTree.cs" />
    <Compile Include="WidgetTreeCombo.cs" />
    <Compile Include="Windows\Preview.cs" />
    <Compile Include="Windows\WindowsTheme.cs" />
  </ItemGroup>
  <ItemGroup>
    <EmbeddedResource Include="action.png" />
    <EmbeddedResource Include="missing.png" />
  </ItemGroup>
  <ItemGroup>
    <None Include="libsteticui.dll.config">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </None>
  </ItemGroup>
  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
</Project>
